The Visualizer is an incredibly powerful tool, but it’s the complexity that comes with this capability which was tripping users up. Having too many controls in too many places bogged down users’ ability to function.
New and existing biologists were:
Lastly, a new feature called “image splitting” was soon to be added, but there was virtually no space left on the UI to integrate the new controls necessary.
Our decisions to overhaul the product didn’t mean just “make it prettier,” rather this was our opportunity to hone in on and rethink key parts of the user experience that were not meeting our standard.
The first step was to pick apart the current UI in an audit focused on general usability, feature discoverability, and UI accessibility.
It was clear from early on that a UI re-organization was an urgent need. Aside from most of the canvas being occluded by control panels, many of the powerful functions were not easily understood or locatable.
Initiating tasks as simple as creating a note, a fundamental use-case for spatial biologists, were not easily understood.
Organizing the panels alone wasn’t going to be enough. Each UI control held lots of room for improvement in terms of usability and clarity. I evaluated each panel control in terms of purpose, priority, space, and clarity. From there I rebuilt as many as I could to (1) reduce the space needed and (2) make its usability as simply and clear as possible.
Organizing the panels alone wasn’t going to be enough. Each UI control held lots of room for improvement in terms of usability and clarity. I evaluated each panel control in terms of purpose, priority, space, and clarity. From there I rebuilt as many as I could to (1) reduce the space needed and (2) make its usability as simply and clear as possible.